Altarka 3.0 SRD
Basics, Races, & Description
Races
Ability Scores
Alignment
Saving Throws
Armor Class
Classes & Companions
Bard
Barbarian
Cleric
Turning & Rebuking Undead
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard
Familiars, Mounts & Companions
Shadowdancer
Skills
Feats
Equipment
Special Abilities
Exploration
Carrying, Movement & Seeing
The Environment
Hazards and Obstacles
Combat
Combat Basics
Combat Actions
Combat Modifiers
Breaking Items & Attacking Objects
Condition Summary
General Condition Summary
Death, Dying & Healing
Magic Overview
Casting Spells
Schools of Magic
Arcane Spells
Divine Spells
Spell Lists & Domains
Bard Spells
Cleric Spells
Cleric Domain Spells
Druid Spells
Paladin Spells
Ranger Spells
Sorcerer/Wizard Spells
Spells
Spells A - C
Spells D - F
Spells G - L
Spells M - Q
Spells R - S
Spells T - Z
Monsters
Magic Items
Magic Item Basics
Creation & Special Materials
Cursed Magic Items
Intelligent Magic Items
Magic Armor
Magic Weapons
Potions
Rings
Scrolls
Rods
Staves
Wands
Artifacts
Wondrous Items
Altarka House Rules